Blog
Thoughts on engineering, design, and building products. Occasionally, something more personal.
How I Build: Notes on Going Zero to One
Zero to one isn't about having the idea. It's about how you decide when nothing is certain yet.
Read moreWrite Tool Schemas that AI Agents Reliably Use (pt. 2)
Your tool schemas are prompts, whether you treat them that way or not.
Read moreWhat is an AI Agent? The Loop Explained (pt. 1)
The agentic loop is simpler than expected. But everything else is tricky...
Read moreLatest Posts
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How I Build: Notes on Going Zero to One
Zero to one isn't about having the idea. It's about how you decide when nothing is certain yet.
10 min read -
Write Tool Schemas that AI Agents Reliably Use (pt. 2)
Your tool schemas are prompts, whether you treat them that way or not.
12 min read -
What is an AI Agent? The Loop Explained (pt. 1)
The agentic loop is simpler than expected. But everything else is tricky...
8 min read -
Local, On-Device AI Companions: The Next Frontier in Immersive Worlds
Explore how local, on-device AI companions will reshape the game industry and present new opportunities for game developers.
10 min read -
LLMs in Games: 5 Studio-Killing Problems Nobody Talks About
Learn from our lessons on integrating LLMs into AI-driven games.
3 min read