Lab
Click anywhere to walk there, or move with WASD and arrow keys (drag to move on touch). Paintings are front end experiments, computer desks are works, and pedestals are companies I've backed. Click an exhibit to walk over and open it, or stand in front of anything glowing and press E.
Projects
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View project2026GladeKit
AI agent for Unity and Godot game development
- Electron
- React
- TypeScript
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View project2025GladeCore
Powers games with local AI inference, TTS/STT, and custom model fine-tuning
- C++
- Unreal Engine
- Unity
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View project2023Cursed Crown
Co-Op Multiplayer, 3D action RPG built in Unreal Engine
- C++
- Unreal Engine 5
- GAS
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View project2026Prediction Market Trader
Autonomous trading agent for specific Kalshi markets
- Python
- Claude Agent SDK
- MCP
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View project2026FitCheck
Gamified social fashion app with AI-powered outfit scoring
- React Native
- Expo
- TypeScript
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View project2026Vibe Learning
Passive learning layer for AI-assisted development
- VS Code Extension
- TypeScript
- Node.js
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View project2026Everglade
Semi-idle AI companion mobile game built in Unity 2D
- Unity
- C#
- Local LLM inference
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View project2026TCG Extraction
TCG-inspired extraction roguelite deckbuilder built in Godot
- Godot 4.6
- GDScript
- GLSL
Lab
- Open experiment
Particle Field
Mouse-reactive particle network with proximity connections and repulsion physics.
- Canvas 2D
- requestAnimationFrame
- Spatial hashing
- Open experiment
Mesh Gradient
Organic gradient blobs using additive blending with gentle mouse attraction.
- Canvas 2D
- Radial gradients
- Composite ops
- Open experiment
Flow Field
Perlin noise-driven particle flow with trail persistence and cursor warping.
- Canvas 2D
- Noise functions
- Trail rendering
- Open experiment
Chromatic Pulse
Animatable CSS gradients driven by mouse position using @property registered custom properties.
- CSS @property
- conic-gradient
- mix-blend-mode
- Open experiment
Vertex Terrain
Real-time 3D terrain mesh rendered with raw WebGL2 shaders, displaced by simplex noise.
- WebGL2
- GLSL shaders
- Simplex noise
- Open experiment
Frequency Rings
Concentric SVG rings pulsing from microphone frequency bands with procedural fallback.
- Web Audio API
- SVG animation
- getUserMedia
Portfolio
- 2026

Chamber
Chamber puts your AI infrastructure on autopilot, and saves your machine learning engineers hours of manual effort.
AI Infrastructure Seed - 2026

Milliray
Milliray provides millimeter-wave radar engineered to detect small drones that others miss.
Defense Tech Seed - 2024

Dimely
Dimely helps accounting teams scale their order management & contract review workflows.
B2B Seed - 2024

Odo
Odo can help you organize, draft emails, and follow-up effortlessly after meetings.
Consumer Seed